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Kerbal crossfeed enabler
Kerbal crossfeed enabler












kerbal crossfeed enabler
  1. #KERBAL CROSSFEED ENABLER MOD#
  2. #KERBAL CROSSFEED ENABLER FULL#

  • ModuleReactionWheelIndicator now supports IToggle and IScalar.
  • Thanks to Fwiffo on the KSP forums for many helpful suggestions. Some minor bug fixes, various moddability improvements. Version 1.2.1 for Kerbal Space Program 1.2

    #KERBAL CROSSFEED ENABLER MOD#

    Their assistance made this mod possible (though they bear no blame for the crudity of my models, that's entirely my own!) This is my first parts pack, and I would have been totally at sea without the help of these fine gentlemen. me) who didn't know Blender and Unity from a hole in the ground. "ĭeep gratitude to NecroBones and VintageXP, both of whom provided patient, expert instruction to a clueless newbie (i.e. My main motivation for making this available when it's still a pre-release is to give folks the chance to try it out and let me know what they think, including "gosh, I'd sure like it if it could do. Please see the IndicatorLights wiki for planned features. The orbital survey scanner and surface scanners have indicators to show status.Īll antennas have indicators that light up when they're transmitting science data.įor anyone who has the Breaking Ground expansion to KSP, gotcha covered. Blinks when instrument is empty but useful science measurements are available. Solid glow when instrument contains science. (If Community Trait Icons is installed, will take colors from that mod. Occupancy indicators, color-coded by profession.

    #KERBAL CROSSFEED ENABLER FULL#

    (please see the player's guide for full details about these features) New partsĪt the moment there's just one part, the BL-01 Indicator Light:Īll stock batteries have indicators that show the battery's status.Īll reaction wheels now have LED indicators that show their status.įuel crossfeed status, docking-field notification.

  • More on the way! I'm not done yet still adding new content and features.
  • (Handy if you have color-blindness issues, or simply don't like my default color choices.) Details here. All colors in the mod are player-configurable.

    kerbal crossfeed enabler kerbal crossfeed enabler

    Third-party mod support is available via IndicatorLights Community Extensions.See the modder's guide for full documentation. And it's very thoroughly documented, with plenty of examples, to make it very easy for you to mod your own parts using IndicatorLights. cfg design allows modders to create remarkably complex behaviors without needing a single line of plug-in code. This means they're computationally cheap and you can have lots of them. The "lights" don't actually illuminate anything- they're just emissive textures that "glow". Or check out this video review by Kottabos. Lots of neat features see gallery below, or the player's guide for full details.Note: You may also want to take a look at IndicatorLights Community Extensions, which includes community-supplied patches to add indicator lights to various popular third-party mods. Unzip the contents of "GameData" to your GameData folder, same as with most mods. Enhancements to existing parts: add LEDs to stock parts to provide a visible, automatic indication of part status (such as whether a fuel cell is on or off).įor details, please see the IndicatorLights wiki, which includes a complete player's guide and modder's guide.Standalone parts: radially attachable LED lights with customizable colors, which can be toggled on/off with action groups.Broadly speaking, these fall into two categories: Adds various helpful LED "indicators" to enhance your ships.














    Kerbal crossfeed enabler